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SAFE HOUSE: Simon Hughes – VFX Supervisor – Image Engine

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After speaking with us about the effects for IMMORTALS, Simon Hughes returns to The Art of VFX. In the following interview, he talks of the many invisible effects for SAFE HOUSE.

THE DARKEST HOUR: Hans Uhlig – VFX Supervisor – Polygon Entertainment

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Hans Uhlig has worked for over 9 years at ILM on such films as STAR WARS EPISODE 1: THE PHANTOM MENACE, THE PERFECT STORM or MASTER AND COMMANDER. Then in 2007 he founded Polygon Entertainment. In the following interview, Hans discusses his work on THE DARKEST HOUR.

SHERLOCK HOLMES: A GAME OF SHADOWS – Seth Maury – VFX...

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Prior to joining MPC Vancouver, Seth Maury has worked for studios like Warner Digital Studios, Cinesite and Sony Pictures Imageworks. His career counts films like HOLLOW MAN, BIG FISH, SPIDERMAN 2 or ALICE IN WONDERLAND. In the following interview, Seth talks about his work on SHERLOCK HOLMES: A GAME OF SHADOWS.

IMMORTALS: Simon Hughes – VFX Supervisor – Image Engine

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Simon Hughes began his career in visual effects in 1997 at Cinesite. For over 10 years, he worked in various studios like Double Negative, Rainmaker UK or Clear and on movies like KINGDOM OF HEAVEN, UNITED 93 or SLUMDOG MILLIONAIRE. In 2009, he joined the teams of Image Engine to work on DISTRICT 9. He subsequently oversaw the effects of film LAW ABIDING CITIZEN, THE LOSERS or THE FACTORY. In the following interview, he talks (with Gustavo Yamin, Jordan Benwick and Janeen Elliott) of his work on IMMORTALS.

THE THING: Jesper Kjolsrud – VFX Supervisor – Image Engine

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Jesper Kjolsrud began his career on the film THE BORROWERS. After working 10 years in London with MPC and Double Negative on films such as PITCH BLACK, STALINGRAD, THE CHRONICLES OF RIDDICK or 10,000 BC. In 2009, Jesper joined teams Image Engine in Vancouver. He will work on the films DISTRICT 9, GREEN ZONE or THE LOSERS. In the following interview, he talks about his work on THE THING.

ABDUCTION: Greg Liegey – VFX Supervisor – Method Studios

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Greg Liegey begins his career in Visual Effects in 1992 at Cinesite L.A. where he worked on such films as UNDER SIEGE 2, CONTACT or SPACE JAM. Then he worked as freelance at Sony Imageworks and ILM. In 2002 he joined the team of CIS Hollywood (now Method Studios) and work on films like MATRIX REVOLUTIONS and CONSTANTINE. As a VFX supervisor, he has worked on films like THE MUMMY: TOMB OF THE DRAGON EMPEROR, I AM LEGEND or FAST AND FURIOUS 4.

SHAOLIN (XIN SHAO LIN SI): Eddy Wong – VFX Supervisor and...

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Eddy Wong founded Menfond Electronic Art in 1990 with his brother Victor. They are the first to create the full computer graphics in China, it was for the commercial EPRO Paging. There are also working on cinematics for video games like PARASITE EVE or FINAL FANTASY VIII. In 2001, they created the first full CG animation feature, MASTER Q, with director Tsui Hark. Eddy Wong supervised the VFX of many films including INFERNAL AFFAIRS trilogy, LEGEND OF ZU, HOUSE OF FLYING DAGGERS or NEW POLICE STORY. In the following interview, he talks about his work on the film SHAOLIN.

CAPTAIN AMERICA – THE FIRST AVENGER: Max Ivins – VFX Supervisor...

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Max Ivins worked for more than 15 years in the VFX. Before joining the staff of Look Effects, he has worked at Digital Domain, Blue Sky / VIFX or Rhythm & Hues. He has participated in projects such as ARMAGEDDON, APOLLO 13, or BLOOD DIAMOND. He oversaw the effects of films like SCOOBY DOO 2, BEDTIME STORIES, or AVATAR. In the following interview, he talks about his work on CAPTAIN AMERICA.

GAME OF THRONES: Kirk Shintani – CG Supervisor – a52 /...

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Kirk Shintani worked for many years as a freelancer before joining teams of a52/elastic. In the following interview, he talks about his work on the main title of GAME OF THRONES for which he received an Emmy Award.

CAPTAIN AMERICA – THE FIRST AVENGER: Charlie Noble – VFX Supervisor...

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After telling us about his work on GREEN ZONE, Charlie Noble returns to the Art of VFX with his team of Double Negative to explain in detail his work on CAPTAIN AMERICA.