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SKYFALL: Andrew Booth – Founder & Creative Director – BLIND

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Andrew Booth is a creative director who has worked on many feature films such as DIE ANOTHER DAY, HELLBOY, BATMAN BEGINS or THE DARK KNIGHT RISES and also video game like CRYSIS 2. He is the founder of Blind.

MIRROR MIRROR: Stuart Lashley – VFX Supervisor – Prime Focus

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Stuart Lashley began his career 10 years ago at MPC and works on projects such as TROY, SUNSHINE or WATCHMEN. In 2010, he joined Prime Focus teams. In the following interview, he discusses his work on MIRROR MIRROR.

CLOCLO (MY WAY): Ronald Grauer – VFX Supervisor – Benuts

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Ronald Grauer has over 10 years of experience in visual effects. He has worked in studios such as Duboi Duran, Victor or Grid VFX. Since 3 years, he worked as VFX supervisor at Benuts. In the following interview, he discusses his work on CLOCLO (MY WAY).

JOHN CARTER: Sue Rowe – VFX Supervisor – Cinesite

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In 2010, Sue Rowe had told us about his work on PRINCE OF PERSIA. She then moved on the most ambitious project to date at Cinesite: JOHN CARTER. In the following interview, Sue presents in detail her work of more than two years on this film.

SHERLOCK HOLMES: A GAME OF SHADOWS – Seth Maury – VFX...

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Prior to joining MPC Vancouver, Seth Maury has worked for studios like Warner Digital Studios, Cinesite and Sony Pictures Imageworks. His career counts films like HOLLOW MAN, BIG FISH, SPIDERMAN 2 or ALICE IN WONDERLAND. In the following interview, Seth talks about his work on SHERLOCK HOLMES: A GAME OF SHADOWS.

THE THREE MUSKETEERS: Ara Khanikian – Lead Compositing – Rodeo FX

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Ara Khanikian is back for the third time on The Art of VFX. After telling us about his work on JONAH HEX and RESIDENT EVIL: AFTERLIFE 3D, he explains the work of Rodeo FX on THE THREE MUSKETEERS.

IMMORTALS: Simon Hughes – VFX Supervisor – Image Engine

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Simon Hughes began his career in visual effects in 1997 at Cinesite. For over 10 years, he worked in various studios like Double Negative, Rainmaker UK or Clear and on movies like KINGDOM OF HEAVEN, UNITED 93 or SLUMDOG MILLIONAIRE. In 2009, he joined the teams of Image Engine to work on DISTRICT 9. He subsequently oversaw the effects of film LAW ABIDING CITIZEN, THE LOSERS or THE FACTORY. In the following interview, he talks (with Gustavo Yamin, Jordan Benwick and Janeen Elliott) of his work on IMMORTALS.

14 BLADES (JIN YI WEI): Eui Park – VFX Supervisor –...

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After studying in Korea and Canada, Eui Park returned to Korea and worked at Next Visual Studio on over 40 films including THE CHASER, THREE KINGDOMS or THE MUREDERER. In the following interview, he talks about his work on 14 BLADES (YI JIN WEI).

GAME OF THRONES: Ed Bruce – VFX Supervisor – Screen Scene...

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Ed Bruce has worked for many years at Screen Scene. He started as an 3D artist, then Head of 3D and finally as VFX Supervisor. He worked on projects like the SILENT CITY, MY BOY JACK and ALBERT NOBBS Nobbs. In the following interview, he talks about his work on the TV series GAME OF THRONES.

RISE OF THE PLANET OF THE APES: Dan Lemmon – VFX...

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Dan Lemmon began his career with TERMINATOR 2 3-D at Digital Domain. At the same place, he will also work on TITANIC, FIGHT CLUB or THE LORD OF THE RINGS: THE FELLOWSHIP OF THE RING. He will work on two other THE LORD OF THE RINGS films at Weta Digital. In 2007, he is VFX supervisor for 30 DAYS OF NIGHT. Then follow up with ENCHANTED, JUMPER and AVATAR.