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Before joining Rodeo FX in 2015, Philippe Soeiro was at Eclair Numerique where he worked on numerous projects such as THE PIANIST, ALEXANDER, THE TRANSPORTER or THE NINTH GATE. Then he joined Autodesk to work as Lead Product Designer for Flame / Smoke. At Rodeo FX, he worked on CENTRAL INTELLIGENCE and THE SPACE BETWEEN US.
Bryan Hirota had explained to us in detail in 2014 the work of Scanline VFX on 300: RISE OF AN EMPIRE. He then worked on IN THE HEART OF THE SEA. BATMAN V SUPERMAN marks his fourth collaboration with director Zack Snyder and VFX supervisor John DJ Des Jardin.
Two years ago, Dan Lemmon told us about the work of Weta Digital for RISE OF THE PLANET OF THE APES. It is now back to explain his work on MAN OF STEEL.
John "DJ" Desjardin began his career in visual effects 20 years ago. He worked on projects like TIMECOP, BROKEN ARROW, RELIC or MISSION: IMPOSSIBLE II. He becomes Production VFX Supervisor on the two MATRIX sequels. Then he took care of the VFX for films such as like FANTASTIC FOUR, X-MEN: THE LAST STAND or THE KINGDOM. MAN OF STEEL is his third collaboration with director Zack Snyder.
In 2011, Raffael Dickreuter explained the work of Pixel Liberation Front on GREEN LANTERN. He has just finished a two years work on MAN OF STEEL and talks to us about his work on it and the use of the virtual camera.
Just before Christmas 2012, Guillaume Rocheron had explained to us his work on LIFE OF PI. Now he talks about the visual effects of MPC on MAN OF STEEL.
Jonathan Fawkner is working since 10 year at Framestore. He has worked on the most biggest projects of the studio such as V FOR VENDETTA, THE GOLDEN COMPASS or THE DARK KNIGHT. In the following interview, he talks about the challenges encounter on AVATAR.
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