No Time To Die - résultats de la recherche

Si les résultats ne sont pas satisfaisants, veuillez effectuer une autre recherche

THE THING: Jesper Kjolsrud – VFX Supervisor – Image Engine

2
Jesper Kjolsrud began his career on the film THE BORROWERS. After working 10 years in London with MPC and Double Negative on films such as PITCH BLACK, STALINGRAD, THE CHRONICLES OF RIDDICK or 10,000 BC. In 2009, Jesper joined teams Image Engine in Vancouver. He will work on the films DISTRICT 9, GREEN ZONE or THE LOSERS. In the following interview, he talks about his work on THE THING.

SHAOLIN (XIN SHAO LIN SI): Eddy Wong – VFX Supervisor and...

0
Eddy Wong founded Menfond Electronic Art in 1990 with his brother Victor. They are the first to create the full computer graphics in China, it was for the commercial EPRO Paging. There are also working on cinematics for video games like PARASITE EVE or FINAL FANTASY VIII. In 2001, they created the first full CG animation feature, MASTER Q, with director Tsui Hark. Eddy Wong supervised the VFX of many films including INFERNAL AFFAIRS trilogy, LEGEND OF ZU, HOUSE OF FLYING DAGGERS or NEW POLICE STORY. In the following interview, he talks about his work on the film SHAOLIN.

CAPTAIN AMERICA – THE FIRST AVENGER: Alessandro Cioffi – VFX Supervisor...

0
I had the pleasure to interview Alessandro Cioffi in 2010 for his work on NINJA ASSASSIN at Trixter. Since then he has worked on films like PERCY JACKSON, IRON MAN 2 or X-MEN FIRST CLASS. In the following interview, Alessandro talks about his work on CAPTAIN AMERICA.

THE THREE MUSKETEERS: Eric Robinson – Digital Effects Supervisor – Mr....

0
After working several years at IMAX on projects such as BATMAN BEGINS, V FOR VENDETTA or 300, Eric Robinson joined the team of Mr. X in 2010. He will participate in such films as RESIDENT EVIL: AFTERLIFE and HANNA. In the following interview, he talks about his work on THE THREE MUSKETEERS.

FINAL DESTINATION 5: Chad Wiebe – VFX Supervisor – Prime Focus

6
Chad Wiebe began his career working on the impressive opening scene in bullet time of SWORDFISH at Frantic Films. He then worked on THE CORE, X2 or CATWOMAN. It then supervised the VFX for films like TOOTH FAIRY or DRAGONBALL EVOLUTION. In 2007, Frantic Films was acquired by Prime Focus. Chad then oversee the effects of ECLIPSE.

GAME OF THRONES: Kirk Shintani – CG Supervisor – a52 /...

2
Kirk Shintani worked for many years as a freelancer before joining teams of a52/elastic. In the following interview, he talks about his work on the main title of GAME OF THRONES for which he received an Emmy Award.

GAME OF THRONES: Ed Bruce – VFX Supervisor – Screen Scene...

2
Ed Bruce has worked for many years at Screen Scene. He started as an 3D artist, then Head of 3D and finally as VFX Supervisor. He worked on projects like the SILENT CITY, MY BOY JACK and ALBERT NOBBS Nobbs. In the following interview, he talks about his work on the TV series GAME OF THRONES.

RISE OF THE PLANET OF THE APES: Dan Lemmon – VFX...

1
Dan Lemmon began his career with TERMINATOR 2 3-D at Digital Domain. At the same place, he will also work on TITANIC, FIGHT CLUB or THE LORD OF THE RINGS: THE FELLOWSHIP OF THE RING. He will work on two other THE LORD OF THE RINGS films at Weta Digital. In 2007, he is VFX supervisor for 30 DAYS OF NIGHT. Then follow up with ENCHANTED, JUMPER and AVATAR.

WE ARE THE NIGHT: Miklos Kozary – Compositing Supervisor – Elefant...

0
Miklos Kozary worked for studios like Mr. X or Pixomondo and participated in movies like SHOOT 'EM UP, VALKYRIE or NINJA ASSASSIN. In 2008, he co-founded Elefant Studios and made the effects of films such as CARGO, or HELL. In the following interview, Miklos talks about his work on WE ARE THE NIGHT.

AFTERSHOCK (TANGSHAN DADIZHEN): Phil Jones – VFX Supervisor – Technicolor Beijing

0
Phil Jones has been evolving for over 10 years in VFX. He worked at Technicolor and Toyox. In 2007, he left for China to support the launch of Technicolor Beijing. He oversees the effects of such films as THE BANQUET, KUNG FU DUNK, THE FOUNTAIN, or 2012. In the following interview, he talks about his work on AFTERSHOCK.