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Karen Goulekas is back on The Art of VFX. In the following interview, she explains her collaboration with director Rian Johnson and the various challenges she encountered on this project.
Boris Schmidt joined Pixomondo in 1999 and worked on many projects such as 2012, THE LAST AIRBENDER or SUCKER PUNCH. For RED TAILS, he will be VFX Supervisor as well as for THE AMAZING SPIDER-MAN. He talks about the challenges faced on this show and the collaboration with Sony Pictures Imageworks.
Mitchell Drain began his career in 1985 as a roto artist at Robert Abel and Associates. Subsequently, he worked on the Flame and Inferno systems. He has participated in projects such as JUDGE DREDD, INDEPENDENCE DAY, BLACK HAWK DOWN or MINORITY REPORT. In 2004, he joined Asylum and became VFX Supervisor and will handle films like MASTER AND COMMANDER, NATIONAL TREASURE: BOOK OF SECRETS, THE UNBORN or G-FORCE. In the following interview, he talks about his work for THIS MEANS WAR.
Eddy Wong founded Menfond Electronic Art in 1990 with his brother Victor. They are the first to create the full computer graphics in China, it was for the commercial EPRO Paging. There are also working on cinematics for video games like PARASITE EVE or FINAL FANTASY VIII. In 2001, they created the first full CG animation feature, MASTER Q, with director Tsui Hark. Eddy Wong supervised the VFX of many films including INFERNAL AFFAIRS trilogy, LEGEND OF ZU, HOUSE OF FLYING DAGGERS or NEW POLICE STORY. In the following interview, he talks about his work on the film SHAOLIN.
Guillaume Rocheron begins his career at BUF in 2000. Having worked on films such as PANIC ROOM, ALEXANDER and BATMAN BEGINS, he left to join the teams of MPC in London. He worked on SUNSHINE, 10'000 BC or HARRY POTTER AND THE HALF BLOOD . In 2009, he moved to MPC Vancouver to work on PERCY JACKSON.