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BATTLESHIP: Paul Mitchell – Creative Director – Prologue Films

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Paul Mitchell has worked 13 years at the BBC as a design director. In 2007, he joined Prologue Films and worked on numerous commercials and movie title such as IRON MAN 2 as Creative Director. He explains the challenges in this adaptation of the board game Battleship.

THE THREE MUSKETEERS: Ara Khanikian – Lead Compositing – Rodeo FX

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Ara Khanikian is back for the third time on The Art of VFX. After telling us about his work on JONAH HEX and RESIDENT EVIL: AFTERLIFE 3D, he explains the work of Rodeo FX on THE THREE MUSKETEERS.

GREEN LANTERN: Raffael Dickreuter – Previs Artist – Pixel Liberation Front

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After studying at the School of Art and Design of Zurich, Raffael Dickreuter joined the team of Pixel Liberation Front. He worked in many projects such as SUPERMAN RETURNS, TERMINATOR SALVATION, IRON MAN 2 or AVATAR. In 2002, he founded the reference site XSI Base.

ASSASSIN’S CREED REVELATIONS – Digic Pictures

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Digic Pictures became known by working on the effects of TERMINATOR 3: RISE OF THE MACHINES. They then conducted numerous cinematic games like ARMIES OF EXIGO, WARHAMMER or DRAGON AGE 2. And of course, the impressive cinematics for the last three ASSASSIN'S CREED. In the following interview, the team Digic Pictures tell us about his work on ASSASSIN'S CREED REVELATIONS.

X-MEN FIRST CLASS: John Dykstra – Visual Effects Designer

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John Dysktra is a pioneer in visual effects. He is responsible for the creation of Industrial Light & Magic, he has won two Best Visual Effects Academy Awards for STAR WARS and SPIDER-MAN 2. He developed also the first computer-controlled motion control system called the Dykstraflex, which earned him an Scientific and Engineering Award. Her career includes movies such as STAR TREK: THE MOTION PICTURE, FIREFOX, BATMAN FOREVER, SPIDER-MAN 1 & 2 and HANCOCK.

RESIDENT EVIL AFTERLIFE 3D: Ara Khanikian – Lead Compositing – Rodeo...

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After we have talked about the visual effects of Rodeo FX on JONAH HEX, Ara Khanikian gave me a new interview to talk about RESIDENT EVIL : AFTERLIFE 3D.

JONAH HEX: Ara Khanikian – Lead Compositing – Rodeo FX

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Ara Khanikian evolves in the midst of visual effects of Montreal since nearly 10 years, he has gone through many studios like Buzz Image, Hybride or Rodeo FX. He has worked on projects such as THE FOUNTAIN, 300, THE X-FILES, TERMINATOR SALVATION or TWILIGHT: ECLIPSE. In the following interview, he talks to us about his work on JONAH HEX.

AVATAR: Interview Neil Huxley – Art Director – Prime Focus

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Neil Huxley has worked more than 5 years at Digital Pictures Iloura as Flame operator before coming to the United States where he worked as art director on movies such as GAMER or WATCHMEN at yU+co. It's him that create the beautiful opening title sequence of this show. In 2009, he joined Prime Focus. In the following interview, he talks about his work on AVATAR.

THE BOOK OF ELI: Deak Ferrand – Visual Effects Designer /...

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Deak Ferrand has worked for more than 15 years in visual effects as a matte painter. He was on the team that won an Academy Award for the Best Visual Effects for WHAT DREAMS MAY COMES. He has since founded his own company, Hatch, and has participated in a large number of film projects such as RIDDICK, CONSTANTINE, SHOOTER, THE ASSASSINATION OF JESSE JAMES, RED CLIFF and WOLVERINE. In the interview which follows, Deak speaks to us about its course and its work on THE BOOK OF ELI.