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After several years of freelance, Thilo Ewers joined the team of Pixomondo in 2008. He has worked on films such as NINJA ASSASSIN, 2012 or THE LAST AIRBENDER. In the following interview, he discusses his work on SUCKER PUNCH.
Ben Hibon was born in Geneva, Switzerland. In 1996, he moved to London to study at Central Saint Matins College of Art and Design. He worked later as artistic director. In 2007, he directed a miniseries for Sony based on the game HEAVENLY SWORD. In 2010, he made for Warner a segment of 3 minutes for HARRY POTTER AND THE DEATHLY HALLOW PART 1. The animation is done at Framestore.
Since his interview about PERCY JACKSON, Guillaume Rocheron worked on SUCKER PUNCH. In the following interview, he talks about his work on this show.
Bryan Hirota worked for nearly 20 years in visual effects. He has worked at Rhythm and Hues, CIS Hollywood and recently at Prime Focus. His career includes numerous films such as DEMOLITION MAN, ARMAGEDDON or END OF DAYS. He oversaw films like MATRIX REVOLUTIONS, ERAGON or WATCHMEN.
In 2017, Pablo Helman explained to us the work of ILM on SILENCE. He talks to us today about his new collaboration with Martin Scorsese. Leandro Estebecoena has worked in visual effects for over 30 years. He joined ILM in 1996 and worked on films like TRANSFORMERS, IRON MAN, STAR TREK and RANGO. Nelson Sepulveda began his career in visual effects in 1994 at Cinesite. He then worked at Centroplois Entertainment and Weta Digital before joining ILM in 2004. His filmography includes films like RANGO, THE AVENGERS, WARCRAFT and KONG: SKULL ISLAND. Ivan Busquets started working in VFX in the early 2000s. He worked at Cinesite, MPC and ILM. His filmography includes films such as THE GOLDEN COMPASS, SUCKER PUNCH, ROGUE ONE: A STAR WARS STORY and BUMBLEBEE. Stephane Grabli joined ILM in 2008. He worked on films such as RANGO, TRANSFORMERS: AGE OF EXTINCTION, STAR WARS: THE FORCE AWAKENS and JURASSIC WORLD: FALLEN KINGDOM.
Jörn Großhans started his career in visual effects in 2004. He worked at Pixomondo and Mackevision before joining Image Engine in 2018. He has worked on numerous shows such as SUCKER PUNCH, HUGO, THE SHANNARA CHRONICLES and GAME OF THRONES.
Daryl Sawchuk started his career in visual effects in 2006 at MPC and works on many films like 10,000 BC, SUCKER PUNCH, MAN OF STEEL and GODZILLA. In 2016, he joined Method Studios and worked on DOCTOR STRANGE, JUSTICE LEAGUE and BLACK PANTHER.
Will Reichelt has nearly 20 years of experience in the visual effects, most of which at Animal Logic. He has worked on films like WORLD TRADE CENTER, AUSTRALIA, KNOWING and SUCKER PUNCH. As a VFX Supervisor, he took care of the effects of films such as WALKING WITH DINOSAURS 3D and MONK COMES DOWN THE MOUNTAIN. With more than 32 years of experience in animation and VFX, Rob Coleman has worked on many films such as THE MASK, DRAGONHEART, STAR WARS (EPISODES I to III), HAPPY FEET TWO and THE LEGO BATMAN MOVIE.
Andy Brown has been working in visual effects for 30 years. Before joining Method he worked at Animal Logic for 22 years during which he was VFX Supervisor on MOULIN ROUGE, HERO, HOUSE OF FLYING DAGGERS, WORLD TRADE CENTER, AUSTRALIA, SUCKER PUNCH, THE GREAT GATSBY, and THE GREAT WALL. Todd Sheridan Perry has been in visual effects and animation since 1992. After owning a small visual effect boutique in Venice, CA for nearly ten years, Todd has worked on projects including LORD OF THE RINGS: THE TWO TOWERS, CHRONICLES OF RIDDICK, 2012, THE MIST, and SPEED RACER. He has worked with Method as a CG Supervisor on AVENGERS: AGE OF ULTRON and DOCTOR STRANGE.
Sven Martin began his career in visual effects in 2001 as a compositor. In 2008, he joined Pixomondo and worked on films such as SUCKER PUNCH, HUGO, THE HUNGER GAMES or STAR TREK INTO DARKNESS. He won three VES Awards and two Emmy Awards for his work on GAME OF THRONES.