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Prior to founding Territory Studio in 2012 with Lee Fasciani and Nick Glover, David Sheldon-Hicks worked on projects like CASINO ROYALE or THE DARK KNIGHT but also on CALL OF DUTY: WORLD AT WAR and MODERN WARFARE 2.
Charley Henley began his career in VFX at Mill Film, including working on GLADIATOR. He then joined MPC and worked on numerous projects including LARA CROFT: TOMB RAIDER, 3 HARRY POTTER, 2 NARNIA but also ALIEN VS. PREDATOR, X-MEN: THE LAST STAND or DORIAN GRAY.
Last year, Paul Butterworth talked to us about his work on THOR. This time he explains the wonderful work of Fuel VFX on the film that marks the return to the SF of Ridley Scott, PROMETHEUS.
Martin Hill began his career in VFX at Double Negative, where he worked on films like BELOW, THE CHRONICLES OF RIDDICK or BATMAN BEGINS. He then joined Weta Digital for KING KONG. He worked on many projects like ERAGON, AVATAR, RISE OF THE PLANET OF THE APES or THE ADVENTURES OF TINTIN.
Last week, Vincent Cirelli and his team at Luma Pictures spoke about their work for THE AVENGERS. This time, they explain their involvement on the movie that marks the return to SF for Ridley Scott: PROMETHEUS.
Jerome Escobar began his career in the VFX in 2005 at nWave Digital as an FX artist. In 2010, he joined Animal Logic to work on LEGEND OF THE GUARDIANS: THE OWLS OF GA'HOOLE. He then joined MPC and works on films like MAN OF STEEL, MALEFICENT or X-MEN: DAYS OF FUTURE PAST.