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New promotions at Industrial Light & Magic with Rob Bredow and...

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Congratulations to Rob Bredow and Gretchen Libby for their promotions at Industrial Light & Magic! Here is the press release: ROB BREDOW TAPPED TO LEAD INDUSTRIAL...

AVENGERS – INFINITY WAR: Dan DeLeeuw – Overall VFX Supervisor –...

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In 2016, Dan DeLeeuw explained his work on CAPTAIN AMERICA: CIVIL WAR. Today, he tells us about the challenges on the epic new AVENGERS film.

PACIFIC RIM – UPRISING: Peter Chiang – Overall VFX Supervisor –...

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In 2015, Peter Chiang explained the work of DNEG on EXODUS: GODS AND KINGS. He then worked on STAR TREK BEYOND. Today he tells us about PACIFIC RIM: UPRISING.

THOR – RAGNAROK: Alessandro Cioffi – VFX Supervisor – Trixter

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Last year, Alessandro Cioffi explained the work of Trixter on GUARDIANS OF THE GALAXY VOL. 2. He is back today to talk about his new Marvel Studios collaboration with THOR: RAGNAROK.

BLACK PANTHER: Jonathan Weber – VFX Supervisor – RISE

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Last year, Jonathan Weber told us about the work of RISE on THE FATE OF THE FURIOUS. He then worked on RENEGADES and THE DARK TOWER.

BLACK PANTHER: Kevin Souls & Brendan Seals (VFX Supervisors) and Raphael...

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The team of Luma Pictures (composed by Kevin Souls, Brendan Seals and Raphael A. Pimentel) is back on The Art of VFX to present us their work on BLACK PANTHER.

BLACK PANTHER: Bryan Grill – VFX Supervisor – Scanline VFX

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In 2016, Bryan Grill explained the work of Scanline VFX on INDEPENDENCE DAY: RESURGENCE. He then worked on POWER RANGERS. He returns to the Marvel universe with BLACK PANTHER.

I, TONYA: Juliet Tierney – VFX Producer – Eight VFX

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Juliet Tierney has been working in production since 1996. She has worked for many agencies and studios such as McCann-Erickson, Mother or MPC. She joined Eight VFX in 2016.

BABYLON BERLIN: Robert Pinnow – VFX Supervisor – RISE

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Robert Pinnow has been working in visual effects for almost 20 years. He founded RISE in 2007 with Florian Gellinger, Sven Pannicke and Markus...

THE COMMUTER: Steve Begg – Overall VFX Supervisor

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In 2015, Steve Begg explained his work on SPECTRE. He talks to us today about his work on THE COMMUTER.