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Resident Evil: Kevin Lingenfelser – Production VFX Supervisor
Kevin Lingenfelser has been working in visual effects for almost 30 years. He has worked in many studios such as Cinesite, Digital Domain, FuriousFX...
The 1000th Interview! Sven Pannicke, Robert Pinnow, Markus Degen and Florian...
RISE | Visual Effects Studios was founded in 2007 by Sven Pannicke, Robert Pinnow, Markus Degen and Florian Gellinger in Berlin. The plan was...
The Lost City: Jonathan Bowen – VFX Supervisor – DNEG
Jonathan Bowen has been working in visual effects for over 25 years. He has worked at many studios such as Cinesite, Weta FX, ILM...
Moon Knight: Sean Andrew Faden – Production VFX Supervisor
About ten years ago, Sean Andrew Faden explained the visual effects work done by Method Studios on The Girl with the Dragon Tattoo. He...
Fantastic Beasts – The Secrets of Dumbledore: Christian Manz – Production...
Back in 2018, Christian Manz explained the visual effects work on Fantastic Beasts: The Crimes of Grindelwald. He's back today to tell us in...
The Bubble: Russell Earl – Production VFX Supervisor – ILM
Back in 2019, Russell Earl explained the ILM work made on Avengers: Endgame. He then worked on Space Jam: A New Legacy and Free...
Morbius: Matthew Butler – Production VFX Supervisor
In 2018, Matthew Butler explained the visual effects work done by Digital Domain on Ready Player One. Today, he tells us about his work...
Sonic the Hedgehog 2: Kunal Ghosh Dastider – VFX Supervisor –...
In 2021, Kunal Ghosh Dastider had explained the work done by RISE on Loki. He then joined the DNEG team to work on Sonic...
Uncharted: Sebastian Von Overheidt – VFX Supervisor – DNEG
Before joining the DNEG team in 2011 for Captain America: The First Avenger, Sebastian von Overheidt worked in many studios like Trixter and Pixomondo....
The Matrix Resurrections: Huw Evans (VFX Supervisor) with Benjamin Cowell-Thomas (Environment...
Back in 2018, Huw Evans explained the work done by the teams of DNEG on Mission: Impossible - Fallout. He then went on to...