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Prior to founding Territory Studio in 2012 with Lee Fasciani and Nick Glover, David Sheldon-Hicks worked on projects like CASINO ROYALE or THE DARK KNIGHT but also on CALL OF DUTY: WORLD AT WAR and MODERN WARFARE 2.
Charley Henley began his career in VFX at Mill Film, including working on GLADIATOR. He then joined MPC and worked on numerous projects including LARA CROFT: TOMB RAIDER, 3 HARRY POTTER, 2 NARNIA but also ALIEN VS. PREDATOR, X-MEN: THE LAST STAND or DORIAN GRAY.
Since his last appearance on The Art of VFX for GAME OF THRONES, Angela Barson worked on films like SHERLOCK HOLMES: A GAME OF SHADOWS and THE IRON LADY and also on the TV series GREAT EXPECTATIONS. She talks here about the many challenges for SNOW WHITE AND THE HUNTSMAN.
After he talked about his work on TRON LEGACY, Chris Harvey then joined Image Engine and explains to us his work on BATTLESHIP.
Last year, Paul Butterworth talked to us about his work on THOR. This time he explains the wonderful work of Fuel VFX on the film that marks the return to the SF of Ridley Scott, PROMETHEUS.
After he talked about his work on RANGO, Henry Hobson has worked on projects like THE HANGOVER PART II, FRIGHT NIGHT or THE THING. He returns to The Art of VFX to explain his work on SNOW WHITE AND THE HUNTSMAN.
James Cooper has worked in several studios including Topix and Spin VFX before joining Mr. X. He has participated in films like RESIDENT EVIL: AFTERLIFE, HANNA or THE THREE MUSKETEERS.
Martin Hill began his career in VFX at Double Negative, where he worked on films like BELOW, THE CHRONICLES OF RIDDICK or BATMAN BEGINS. He then joined Weta Digital for KING KONG. He worked on many projects like ERAGON, AVATAR, RISE OF THE PLANET OF THE APES or THE ADVENTURES OF TINTIN.
Last week, Vincent Cirelli and his team at Luma Pictures spoke about their work for THE AVENGERS. This time, they explain their involvement on the movie that marks the return to SF for Ridley Scott: PROMETHEUS.