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The Umbrella Academy – Season 3: Chris White (VFX Supervisor) &...

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The Weta FX team with Chris White (VFX Supervisor) and Aidan Martin (Animation Supervisor) are back to talk about their work and especially about...

The Orville – Season 3: Tommy Tran – VFX Supervisor –...

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Tommy Tran has over 25 years of experience in visual effects. He joined the FuseFX teams in 2013. He has worked on a wide...

The Offer: John Mangia – Production VFX Supervisor

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John Mangia has been working in visual effects for 17 years. He has worked at many studios such as Brainstorm Digital, Sony Pictures Imageworks...

Fantastic Beasts – The Secrets of Dumbledore: Christian Manz – Production...

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Back in 2018, Christian Manz explained the visual effects work on Fantastic Beasts: The Crimes of Grindelwald. He's back today to tell us in...

The Batman: Julius Lechner – VFX Supervisor – Scanline VFX

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Last year, Julius Lechner explained the visual effects work done by Scanline VFX on Zack Snyder's Justice League. He then worked on Eternals. How did...

The Adam Project: Alexander Seaman (VFX Supervisor) & Mike Duffy (VFX...

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Alexander Seaman started his career in visual effects in 2004 at MPC, he then worked at Framestore before joining DNEG in 2006. He has...

The Batman: Anders Langlands (VFX Supervisor), Beck Veitch (Compositing Supervisor) and...

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In 2011, Anders Langlands explained the work of MPC on Pirates of the Caribbean: On Stranger Tides. He went on to work on films...

Lost in Space – Season 3: Jabbar Raisani – Overall VFX...

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In 2020, Jabbar Raisani had explained in detail the visual effects work on the second season of Lost in Space. He is back to...

Home Sweet Home Alone: Martin Lipmann – Production VFX Supervisor

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In 2014, Martin Lipmann told us about Vision Globale (now MELS) work for Brick Mansions. He then joined the Rodeo FX teams in 2015...

The Matrix Resurrections: Huw Evans (VFX Supervisor) with Benjamin Cowell-Thomas (Environment...

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Back in 2018, Huw Evans explained the work done by the teams of DNEG on Mission: Impossible - Fallout. He then went on to...