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La Révolution: Aurélie Lajoux – VFX Supervisor – CGEV

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At the beginning of 2019, Aurélie Lajoux explained CGEV's work on The Emperor of Paris. She then worked on many shows such as The...

30 Coins: Curro Muñoz (VFX Supervisor) & Lucía Peralta (Environment Supervisor)...

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Curro Muñoz started working at Deluxe Spain in 2007. As a VFX Supervisor, he has worked on projects such as Elite, If I Hadn't...

The Flight Attendant: John T. Miller & Greg Anderson – Overall...

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John T. Miller has over 30 years of experience in visual effects. He has worked in many studios before joining FuseFX in 2016. As...

Fate – The Winx Saga: Simon Stanley-Clamp (Overall VFX Supervisor) with...

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In 2019, Simon Stanley-Clamp explained Cinesite's work on Avengers: Endgame. He then completely changed of universe with the Netflix's fantasy series, Fate: The Winx...

Greyhound: Nathan McGuinness (Overall VFX Supervisor) & Pete Bebb (DNEG VFX...

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Nathan McGuinness has over 20 years experience in visual effects. He founded the studio Asylum in 1999 where he has worked on films such...

His Dark Materials – Season 2: Russell Dodgson – Senior VFX...

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Russell Dodgson has been working at Framestore for over 10 years and before taking care of the visual effects of the His Dark Materials...

Songbird: Dan Levitan – Overall VFX Supervisor & Producer

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In 2014, Dan Levitan told us about the work of Hammerhead on The Expendables 3 and then worked at Psyop and FuseFX on a...

The Midnight Sky: Matt Kasmir & Chris Lawrence – Overall VFX...

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Last year, Matt Kasmir explained to us in detail his work on the George Clooney's series, Catch-22. He is back today to tell us...

THE CHRISTMAS CHRONICLES 2: Martin Hill (Overall VFX Supervisor), Nick Stein...

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In 2019, Martin Hill explained to us the work of Weta Digital on the final season of GAME OF THRONES. Today he talks to us with Nick Stein (Animation Supervisor), Thrain Shadbolt, Philip Leonhardt (VFX Supervisors) about their work on Netflix's tale, THE CHRISTMAS CHRONICLES 2.

THE CROWN – Season 4: Andrew Scrase (VFX Supervisor) & Standish...

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Andrew Scrase started his career in visual effects in 2007 at DNEG. He then worked at One of Us before joining Framestore in 2019. He has worked on various shows including KICK-ASS, INTERSTELLAR, PACIFIC RIM: UPRISING and ALADDIN. Standish Millennas began working in VFX in 2007 at Machine. She then joined Prime Focus and One of Us then Framestore in 2019. She has worked on projects such as ROBIN HOOD, THE EAGLE, THE OA and TOLKIEN.