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PACIFIC RIM – UPRISING: Peter Eszenyi – VFX Supervisor and Creative...

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After working for several years in various agencies and as freelance, Peter Eszenyi joined Territory Studio in 2012. He works on many projects such as GUARDIANS OF THE GALAXY, EX MACHINA, GHOST IN THE SHELL and BLADE RUNNER 2049.

PACIFIC RIM – UPRISING: Jedediah Smith – Compositing Supervisor – Atomic...

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Jedediah Smith joined Atomic Fiction in 2013 to work on STAR TREK INTO DARKNESS as a compositing artist. He then works on many films such as THE WALK, DEADPOOL, ALLIED and BLADE RUNNER 2049.

Napoleon: Richard Clegg – Head of VFX / VFX Supervisor –...

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In 2017, Richard Clegg explained the work made by MPC on Blade Runner 2049. He went on to work on The Nutcracker and the...

Top Gun – Maverick: Seth Hill – VFX Supervisor – Method...

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In 2017, Seth Hill explained the visual effects work done by Atomic Fiction (become Method Studios and now Framestore). He went on to work...

The Last of Us: Stephen James (VFX Supervisor), Nick Marshall (DFX...

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In 2022, Stephen James explained the work made by DNEG on the film Bullet Train. He then went on to work on the HBO...

Resident Evil: Deak Ferrand (Art Director) & Sebastien Francoeur (VFX Supervisor)...

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Back in 2013, Deak Ferrand explained his work on Jack The Giant Slayer. He then joined the Rodeo FX teams for their Los Angeles...

Bullet Train: Stephen James – VFX Supervisor – DNEG

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Stephen James started his career in visual effects in 2005 at DNEG. He went on to work at Digital Domain, Image Engine and Scanline...

Territory Group to acquire Cantina Creative

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The period of big news continues with the announcement by Territory Studio of their acquisition of the studio Cantina Creative and the formation of...

Uncharted: Sebastian Von Overheidt – VFX Supervisor – DNEG

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Before joining the DNEG team in 2011 for Captain America: The First Avenger, Sebastian von Overheidt worked in many studios like Trixter and Pixomondo....

Spider-Man – No Way Home: Adrien Saint Girons – VFX Supervisor...

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Adrien Saint Girons started his career in visual effects in 2006. He worked in many studios like The Mill, MPC, ILM before joining Framestore...