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DEADPOOL: Jonathan Rothbart – Production VFX Supervisor

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Jonathan Rothbart began his career in VFX at Industrial Light & Magic in 1995. He worked on films like DRAGONHEART, MEN IN BLACK or STAR WARS: EPISODE I - THE PHANTOM MENACE. In 2000, he created the studio The Orphanage with Scott Stewart and Stu Maschwitz. He will oversee the effects of many films like HERO, HELLBOY, SIN CITY or IRON MAN. In 2010, The Orphanage is closed and Jonathan becomes production side VFX Supervisor and take care of the effects of LEGION, PRIEST and AFTER EARTH.

Rodeo FX opens in Los Angeles

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Great news! Rodeo FX is opening an office in Los Angeles! Matte Painter Deak Ferrand and Executive Producer Chery Bainum from Hatch FX are joining...

VFX Supervisor Everett Burrell joins shade VFX

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shade VFX have announced yesterday that VFX Supervisor Everett Burrell will join their teams! Here is the press release: Bryan Godwin, CEO shade VFX, announced today...

47 RONIN: Nicolas Aithadi – VFX Supervisor – MPC

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In 2011, Nicolas Aithadi had explained to us in details the work of MPC on X-MEN: FIRST CLASS. This time, he talks about his work on 47 RONIN.

THE SECRET LIFE OF WALTER MITTY: Everett Burrell – Senior VFX...

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Everett Burrell began his career in visual effects more than 20 years ago. He has worked on numerous projects such as SIN CITY, HELLBOY or PAN'S LABYRINTH. As independent VFX supervisor, he was took care of films like MAX PAYNE, BATTLE: LOS ANGELES, WARM BODIES or A GOOD DAY TO DIE HARD. In 2013, he joined Look Effects as Senior VFX Supervisor.

ELYSIUM: Andrew Chapman – Associate VFX Supervisor – Image Engine

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After working on THE MATRIX at the R&D department at Animal Logic, Andrew Chapman moved to London and joined the team of Framestore where he worked on TROY and CHARLIE AND THE CHOCOLATE FACTORY then he worked at Double Negative on films such as HOT FUZZ or HELLBOY II: THE GOLDEN ARMY. He then returned in Animal Logic for SUCKER PUNCH and work at ILM for PIRATES OF THE CARIBBEAN: ON STRANGER TIDES and TRANSFORMERS: DARK OF THE MOON. He then joined Image Engine to work on ELYSIUM.

IRON MAN 3: Guy Williams – VFX Supervisor & Aaron Gilman...

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Guy Williams had talked to us here about the visual effects of Weta Digital on THE AVENGERS a year ago. He is back with this new Marvel production and explains the many challenges on this film. Aaron Gilman started his career in animation more than 10 years ago. He worked for studios such as Meteor Studios and Tippett Studio on projects like MATRIX REVOLUTIONS, HELLBOY, CONSTANTINE or JOURNEY TO THE CENTER OF THE EARTH. He then joined Weta Digital to work on AVATAR. After that he worked on films such as THE ADVENTURES OF TINTIN, THE AVENGERS and THE HOBBIT: AN UNEXPECTED JOURNEY.

IRON MAN 3: Aaron Gilman – Animation Supervisor – Weta Digital

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Aaron Gilman started his career in animation more than 10 years ago. He worked for studios such as Meteor Studios and Tippett Studio on projects like MATRIX REVOLUTIONS, HELLBOY, CONSTANTINE or JOURNEY TO THE CENTER OF THE EARTH. He then joined Weta Digital to work on AVATAR. After that he worked on films such as THE ADVENTURES OF TINTIN, THE AVENGERS and THE HOBBIT: AN UNEXPECTED JOURNEY.

FLIGHT: Kevin Baillie – VFX Supervisor – Atomic Fiction

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Kevin Baillie began working in the visual effects as previz artist on STAR WARS EPISODE 1. He joined The Orphanage in 2000 and have worked on numerous films such as HELLBOY, THE DAY AFTER TOMORROW or SIN CITY. He then worked at ImageMovers Digital on projects like A CHRISTMAS CAROL or March NEEDS MOMS. In 2010, he founded Atomic Fiction with Ryan Tudhope.

SKYFALL: Andrew Booth – Founder & Creative Director – BLIND

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Andrew Booth is a creative director who has worked on many feature films such as DIE ANOTHER DAY, HELLBOY, BATMAN BEGINS or THE DARK KNIGHT RISES and also video game like CRYSIS 2. He is the founder of Blind.