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WHITE HOUSE DOWN: Martyn Culpitt (VFX Supervisor) & Mark Wendell (CG...

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Martyn Culpitt started his career in visual effects with the LORD OF THE RINGS trilogy, then he worked on films such as VANTAGE POINT, INVICTUS or THE GREEN HORNET. He joined Image Engine in 2012. Mark Wendell is in VFX for over 20 years. He worked on films like SHREK, ALICE IN WONDERLAND, SPEED RACER or PROMETHEUS.

ELYSIUM: Andrew Chapman – Associate VFX Supervisor – Image Engine

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After working on THE MATRIX at the R&D department at Animal Logic, Andrew Chapman moved to London and joined the team of Framestore where he worked on TROY and CHARLIE AND THE CHOCOLATE FACTORY then he worked at Double Negative on films such as HOT FUZZ or HELLBOY II: THE GOLDEN ARMY. He then returned in Animal Logic for SUCKER PUNCH and work at ILM for PIRATES OF THE CARIBBEAN: ON STRANGER TIDES and TRANSFORMERS: DARK OF THE MOON. He then joined Image Engine to work on ELYSIUM.

NOW YOU SEE ME: Ara Khanikian – VFX Supervisor – Rodeo...

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A few months ago, Ara Khanikian explained to us the work of Rodeo FX on JACK THE GIANT SLAYER. Today he talks about the magical effects for NOW YOU SEE ME.

STAR TREK INTO DARKNESS: Roger Guyett – Overall VFX Supervisor &...

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During his last visit, Roger Guyett explained to us the work of ILM on COWBOYS & ALIENS. In 2013, he is back with director JJ Abrams on STAR TREK INTO DARKNESS. In addition to its Overall VFX Supervisor job position, he is the Second unit director as he was on the previous STAR TREK movie.

IRON MAN 3: Simon Stanley-Clamp – VFX Supervisor – Cinesite

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Simon Stanley-Clamp explained the Cinesite's work on PIRATES OF THE CARIBBEAN: ON STRANGER TIDES on his last visit to The Art of VFX. He then worked on JOHN CARTER and today he explains his work on IRON MAN 3.

IRON MAN 3: Guy Williams – VFX Supervisor & Aaron Gilman...

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Guy Williams had talked to us here about the visual effects of Weta Digital on THE AVENGERS a year ago. He is back with this new Marvel production and explains the many challenges on this film. Aaron Gilman started his career in animation more than 10 years ago. He worked for studios such as Meteor Studios and Tippett Studio on projects like MATRIX REVOLUTIONS, HELLBOY, CONSTANTINE or JOURNEY TO THE CENTER OF THE EARTH. He then joined Weta Digital to work on AVATAR. After that he worked on films such as THE ADVENTURES OF TINTIN, THE AVENGERS and THE HOBBIT: AN UNEXPECTED JOURNEY.

SKYFALL: Andrew Booth – Founder & Creative Director – BLIND

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Andrew Booth is a creative director who has worked on many feature films such as DIE ANOTHER DAY, HELLBOY, BATMAN BEGINS or THE DARK KNIGHT RISES and also video game like CRYSIS 2. He is the founder of Blind.

RESIDENT EVIL: RETRIBUTION – Eric Robinson (Digital Visual Effects Supervisor) and...

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RESIDENT EVIL RETRIBUTION is the largest project made at Mr .X and they won't be too much of two to explain their work on the visual effects of this show. Eric Robinson is back on The Art of VFX after telling us his work on THE THREE MUSKETEERS and is accompanied by Ethan Lee.

TOTAL RECALL: Olivier Cauwet – VFX Supervisor – BUF

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Olivier Cauwet is back on The Art of VFX. After explaining the challenges for SUR LA PISTE DU MARSUPILAMI, Olivier explains his work on the remake of TOTAL RECALL.

RUST & BONE: Cedric Fayolle – VFX Supervisor – Mikros Image

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Since my interview of Cédric Fayolle for GAINSBOURG, he has worked on over a dozen films including GARDIENS DE L'ORDRE, 2 DAYS IN NEW YORK or BELOVED. In the following interview, he talks about his passion of working with directors and the many challenges of RUST & BONE.