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Beautiful trailer created by Platige Image for the mobile game GODFIRE: © Vincent Frei – The Art of VFX – 2014
Prior to founding Territory Studio in 2012 with Lee Fasciani and Nick Glover, David Sheldon-Hicks worked on projects like CASINO ROYALE or THE DARK KNIGHT but also on CALL OF DUTY: WORLD AT WAR and MODERN WARFARE 2.
Charley Henley began his career in VFX at Mill Film, including working on GLADIATOR. He then joined MPC and worked on numerous projects including LARA CROFT: TOMB RAIDER, 3 HARRY POTTER, 2 NARNIA but also ALIEN VS. PREDATOR, X-MEN: THE LAST STAND or DORIAN GRAY.
Last year, Paul Butterworth talked to us about his work on THOR. This time he explains the wonderful work of Fuel VFX on the film that marks the return to the SF of Ridley Scott, PROMETHEUS.
Martin Hill began his career in VFX at Double Negative, where he worked on films like BELOW, THE CHRONICLES OF RIDDICK or BATMAN BEGINS. He then joined Weta Digital for KING KONG. He worked on many projects like ERAGON, AVATAR, RISE OF THE PLANET OF THE APES or THE ADVENTURES OF TINTIN.
Last week, Vincent Cirelli and his team at Luma Pictures spoke about their work for THE AVENGERS. This time, they explain their involvement on the movie that marks the return to SF for Ridley Scott: PROMETHEUS.
Joanna Davison started her career in visual effects in 2005 at Framestore. She joined the Weta FX team in 2011. She has worked on...
During the summer, Sean Walker explained the work of Weta Digital on Black Widow. Today, he comes back to talk about the impressive final...
Back in 2017, Sheldon Stopsack explained in detail the work of MPC on Transformers: The Last Knight. He then worked on Roma and joined...
Doug Larmour began his career in visual effects in 1999 at MPC. He has also worked at Weta Digital and One of Us. He has worked on a number of films including PROMETHEUS, GUARDIANS OF THE GALAXY, THE JUNGLE BOOK and VENOM.