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PACIFIC RIM: UPRISING

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Brand new featurette for PACIFIC RIM - UPRISING: The VFX are made by: Double Negative (VFX Supervisor: Pete Bebb & VFX Producer: Matthew Plummer) Atomic Fiction (VFX...

PACIFIC RIM – UPRISING: VFX Breakdown by DNEG

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Come have a look at this VFX Breakdown by DNEG about their massive work on PACIFIC RIM - UPRISING! WANT TO KNOW MORE? DNEG: Dedicated page...

PACIFIC RIM – UPRISING: Behind the VFX with Aaron Gilman

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New "Behind the VFX" video by DNEG featuring, this time, Aaron Gilman, Animation Supervisor. He talks about the challenges to animate the Jaegers and...

PACIFIC RIM – UPRISING: Behind the VFX with Russell Bowen

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Russell Bowen, CG Supervisor at DNEG, talks about the environment work on PACIFIC RIM - UPRISING: WANT TO KNOW MORE? DNEG: Dedicated page about PACIFIC RIM:...

PACIFIC RIM – UPRISING: Behind the VFX with Pete Bebb

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Here is a second interview by DNEG about their work on PACIFIC RIM - UPRISING featuring, this time, VFX Supervisor Pete Bebb: WANT TO KNOW...

PACIFIC RIM – UPRISING: Behind the VFX with Peter Chiang

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Peter Chiang, Overall VFX Supervisor and co-founder of DNEG, talks about his work on PACIFIC RIM - UPRISING in this brand new serie of...

PACIFIC RIM – UPRISING: Design and VFX reel by Territory Studio

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Come have a look at the design and VFX work of Territory Studio for PACIFIC RIM - UPRISING: WANT TO KNOW MORE? Territory Studio: Dedicated page...

PACIFIC RIM – UPRISING: Peter Eszenyi – VFX Supervisor and Creative...

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After working for several years in various agencies and as freelance, Peter Eszenyi joined Territory Studio in 2012. He works on many projects such as GUARDIANS OF THE GALAXY, EX MACHINA, GHOST IN THE SHELL and BLADE RUNNER 2049.

PACIFIC RIM – UPRISING: Peter Chiang – Overall VFX Supervisor –...

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In 2015, Peter Chiang explained the work of DNEG on EXODUS: GODS AND KINGS. He then worked on STAR TREK BEYOND. Today he tells us about PACIFIC RIM: UPRISING.

THE CROWN – Season 4: Andrew Scrase (VFX Supervisor) & Standish...

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Andrew Scrase started his career in visual effects in 2007 at DNEG. He then worked at One of Us before joining Framestore in 2019. He has worked on various shows including KICK-ASS, INTERSTELLAR, PACIFIC RIM: UPRISING and ALADDIN. Standish Millennas began working in VFX in 2007 at Machine. She then joined Prime Focus and One of Us then Framestore in 2019. She has worked on projects such as ROBIN HOOD, THE EAGLE, THE OA and TOLKIEN.